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Duplicated new windows are not disconnected from the original window's scene
Closed, InvalidPublic

Description

Blender Version
Broken: 2.8
Worked: 2.79

Short description of error
I think it's the "Global Scene" function that's missing.

Basically, in 2.79, the user can "Duplicate Area into New Window" and have that scene remain disconnected from the original window's scene, which is very useful.
However, in 2.8, the duplicated window's scene is always tied to the original's.

Details

Type
Bug

Event Timeline

Campbell Barton (campbellbarton) closed this task as Invalid.

To have two windows showing different scenes use "New Main Window" menu item.

Ah, I see. That'll do it, thanks!