Undo/redo affects brush options in vertex paint mode. #60640

Closed
opened 2019-01-19 01:39:26 +01:00 by Paul · 9 comments

System Information
Operating system: win8.1
Graphics card:hd4000

Blender Version
Broken:
(example: 2.80, fc6aac3916, 2019-01-18)

Short description of error
In vertex paint mode, all of brush options are being affected by undo/redo.
Exact steps for others to reproduce the error

  1. Create any object with geometry (suzzanne is fine)
  2. Change brush size for example (You can change anything in brush menu, curve/brush/strenght etc.)
  3. Hit undo
    Undo/redo should not affect this options and should only affect painted strokes just like in texture paint mode.
**System Information** Operating system: win8.1 Graphics card:hd4000 **Blender Version** Broken: (example: 2.80, fc6aac391679, 2019-01-18) **Short description of error** In vertex paint mode, all of brush options are being affected by undo/redo. **Exact steps for others to reproduce the error** 1. Create any object with geometry (suzzanne is fine) 2. Change brush size for example (You can change anything in brush menu, curve/brush/strenght etc.) 3. Hit undo Undo/redo should not affect this options and should only affect painted strokes just like in texture paint mode.
Author

Added subscriber: @riceart

Added subscriber: @riceart

Added subscribers: @ideasman42, @WilliamReynish

Added subscribers: @ideasman42, @WilliamReynish

Here, undo actually affects both. Only Texture Paint color specifically is not registered with undo.

@ideasman42: What is the intended behaviour for undo here?

Here, undo actually affects both. Only Texture Paint color specifically is not registered with undo. @ideasman42: What is the intended behaviour for undo here?

Strictly speaking intended behavior is that changes to brushes undo,
internal workings meant this only happened sometimes.

  • Vertex paint uses memfile undo (storing everything).
  • Texture paint uses it's own undo stack.

Setting this report as a TODO since there are many issues with undo that need attention and this inconsistency isn't a new issue in 2.8.

Strictly speaking intended behavior is that changes to brushes undo, internal workings meant this only happened sometimes. - Vertex paint uses memfile undo (storing everything). - Texture paint uses it's own undo stack. Setting this report as a TODO since there are many issues with undo that need attention and this inconsistency isn't a new issue in 2.8.
Member

Added subscriber: @DanielGrauer

Added subscriber: @DanielGrauer

Added subscriber: @item412

Added subscriber: @item412
Member

Added subscriber: @Mets

Added subscriber: @Mets
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Demeter Dzadik self-assigned this 2019-09-14 03:50:47 +02:00
Member

Closing because as far as I can tell, this is a duplicate of #61948. Re-open and correct me if I'm wrong.

Closing because as far as I can tell, this is a duplicate of #61948. Re-open and correct me if I'm wrong.
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Reference: blender/blender#60640
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