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in GP header, transparency threshold only half visible
Closed, ResolvedPublic

Description

Operating system: Win 10 64bit
Graphics card: Geforce 940M

Broken:
2.80, dd3f5186260ewin64, blender2.8

Short description of error

the transparency threshold slider for the fill tool seems to have slipped down a line

Event Timeline

hmm, now the header completely disappears when I select the bucket and I have to click on the little > after that to make it reappear for other tools

I have seen there is a bug in topbar if the parameters width are bigger than monitor view area. Try to make the window wider... this is not a GP issue, but a general Topbar issue.

Edit: We are working to reorganize fill parameters and move some of them to a new popover.

heini (ogonek) added a comment.EditedJan 22 2019, 4:59 PM

I don't think, that's the issue here. I work fullscreen 1600*1200 resolution. have a look, it's pretty weird.

or maybe it really needs more than 1600 pixels, width. That would be sad, because my cintiq doesn't allow higher resolution. as you can see, it is not possible for me to show it at all when fill is active

Yes, I have 1680 monitor and had the same problem... this is why we are moving to popover the parameters less important.

Edit: Testing the current topbar needs something >1600 and < 1680 pixels.