Eevee - Textures not rendering, sometimes missing from the Viewport #61429

Closed
opened 2019-02-11 21:39:00 +01:00 by Gabriel Moro · 10 comments

Screen Shot 2019-02-11 at 18.29.07.jpg
Homem Renovado.blend
System Information
Operating system: macOS Mojave 10.14.2
Graphics card: Radeon Pro 560X 4096 MB
Intel UHD Graphics 630 1536 MB

Blender Version
Broken:
2.80, b8d4f06b10, blender2.8, 2019-02-11
Download file is blender-2.80.0-git20190211.b8d4f06b102d-x86_64

Short description of error

My procedural textures (Noise Textures on normal or bump maps) are not rendering. It is viewable on the Viewport (but up to a limit).

Exact steps for others to reproduce the error
When the scene is a bit complex (400.000 verts), the skin texture start to disappear on both the camera and the viewport. Sometimes when I deactivate and reactivate Bloom, it reappears on the viewport. This is on Eevee.

It still doesn’t render properly, though. It’s like it gives up on taking all the data into the render.
Same goes for image textures, which disappear.

![Screen Shot 2019-02-11 at 18.29.07.jpg](https://archive.blender.org/developer/F6582257/Screen_Shot_2019-02-11_at_18.29.07.jpg) [Homem Renovado.blend](https://archive.blender.org/developer/F6582150/Homem_Renovado.blend) **System Information** Operating system: macOS Mojave 10.14.2 Graphics card: Radeon Pro 560X 4096 MB Intel UHD Graphics 630 1536 MB **Blender Version** Broken: 2.80, b8d4f06b102d, blender2.8, 2019-02-11 Download file is blender-2.80.0-git20190211.b8d4f06b102d-x86_64 **Short description of error** My procedural textures (Noise Textures on normal or bump maps) are not rendering. It is viewable on the Viewport (but up to a limit). **Exact steps for others to reproduce the error** When the scene is a bit complex (400.000 verts), the skin texture start to disappear on both the camera and the viewport. Sometimes when I deactivate and reactivate Bloom, it reappears on the viewport. This is on Eevee. It still doesn’t render properly, though. It’s like it gives up on taking all the data into the render. Same goes for image textures, which disappear.
Author

Added subscriber: @GabrielMoro

Added subscriber: @GabrielMoro
Member

Added subscribers: @fclem, @lichtwerk

Added subscribers: @fclem, @lichtwerk
Member

I think @fclem needs to chime in here...
@GabrielMoro But as a preparation: could you start blender with the --debug-gpu-force-workarounds and paste the output as a .txt file here? (maybe this can give a hint...)

I think @fclem needs to chime in here... @GabrielMoro But as a preparation: could you start blender with the `--debug-gpu-force-workarounds` and paste the output as a .txt file here? (maybe this can give a hint...)
Author

I tried but I don't know how to do it. Tried using terminal, dropping Blender into it and pasting the command and got

MacBook-Pro-2:blender 2.8.app user$ --debug-gpu-force-workarounds

  • bash: --debug-gpu-force-workarounds: command not found

Is there a step by step I can follow? Sorry for my dumbness. Hehe

I tried but I don't know how to do it. Tried using terminal, dropping Blender into it and pasting the command and got MacBook-Pro-2:blender 2.8.app user$ --debug-gpu-force-workarounds - bash: --debug-gpu-force-workarounds: command not found Is there a step by step I can follow? Sorry for my dumbness. Hehe
Author

A bit of an update: When I toggle local view or enter edit mode the textures usually come back.

A bit of an update: When I toggle local view or enter edit mode the textures usually come back.
Author

I think this is what you asked. Would you mind checking? :)

blender --debug-gpu.txt

I think this is what you asked. Would you mind checking? :) [blender --debug-gpu.txt](https://archive.blender.org/developer/F6650717/blender_--debug-gpu.txt)
Author

I think this might be fixed? It is rendering okay now! :)

I think this might be fixed? It is rendering okay now! :)

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Brecht Van Lommel self-assigned this 2019-03-19 00:42:10 +01:00

Let's assume this bug was fixed then.

Let's assume this bug was fixed then.
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Reference: blender/blender#61429
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