Operating system: Win10
Graphics card: 980ti
Short description of error
Hard disk storage overflow occurring
Exact steps for others to reproduce the error
over 10's of thousands frames
It seems Evee renderer is built around rendering baking viewport to file, in certain situations auto saving a large temporary baked file leads to a system running out of memory when the file exceeds available storage with large bakes.
Autosaves with large bakes to any available memory on this, this can be replicated with high memory commit states.
I also suspect when the memory commit exceeds the remaining memory on the computer, saving attempts to write to disk and subsequently crashes a number of background programs whose telemetry attempts to use disk space to hash the reports.
The target file attempting to be saved is corrupted if it is being overwritten.
I haven't confirmed whether the project file or autosave file corrupts in the process of saving, but it is very easy to lose a project and or backup when the bake commit is disproportion large to available memory on the machine.
autosave : Enabled (default 2min)