Outliner visibility icons drag behaviour broken #62016
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Reference: blender/blender#62016
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System Information
Operating system: Xubuntu 18.04
Graphics card: Nvidia Titan X (Pascal)
Blender Version
Broken:
918941483f
, 2019-02-27Worked: about 2-3 weeks prior
Short description of error
Dragging horizontally over multiple outliner visibility icons causes them to glitch out.
Exact steps for others to reproduce the error
Added subscriber: @Mantissa
Added subscriber: @brecht
@brecht, another one introduced on
2778ecb58c
.I looked at this, and I think the only way to handle this is to add a callback to the button that returns the button pushed state, to be called from
ui_drag_toggle_but_pushed_state()
.Because we are mixing bool buttons and callback buttons in the outliner, and there is no way they will return the same pushed state.
That said I wonder if it is worthy pursuing this if we are to get rid of the fancy 3-in-1 visibility buttons in the outliner.
This issue was referenced by
92182495da
Changed status from 'Open' to: 'Resolved'