gease pencil ,jitter settings of 0.001 #62629

Closed
opened 2019-03-15 22:25:16 +01:00 by ward · 7 comments

win 10
intel i5
amd radeon

blender 2.8
6b39dc7672

grease pencil , with no active smooth , a jitter setting of 0.001 result in quit a heavy amount of jitter

win 10 intel i5 amd radeon blender 2.8 6b39dc7672eb grease pencil , with no active smooth , a jitter setting of 0.001 result in quit a heavy amount of jitter
Author

Added subscriber: @gentleclockdivider

Added subscriber: @gentleclockdivider

Added subscribers: @antoniov, @WilliamReynish

Added subscribers: @antoniov, @WilliamReynish

@antoniov Hard to say if there's a bug here? Can you confirm the above issue is unintended?

@antoniov Hard to say if there's a bug here? Can you confirm the above issue is unintended?

It's hard to say is a bug. If you draw a fast line, the jitter is small, but if you draw very slow, the jitter is bigger because is depend of the space between points. Really, sometimes the smooth and random parameters works all together to get a good feeling of the stroke. If you disable smooth it's possible you get a very heavy noise in the line.

As a general explanation, the brushes was something we study for weeks and Daniel & Matias were testing any possible combination to get a good feeling, so really all parameters are very sensible to changes.

It's hard to say is a bug. If you draw a fast line, the jitter is small, but if you draw very slow, the jitter is bigger because is depend of the space between points. Really, sometimes the smooth and random parameters works all together to get a good feeling of the stroke. If you disable smooth it's possible you get a very heavy noise in the line. As a general explanation, the brushes was something we study for weeks and Daniel & Matias were testing any possible combination to get a good feeling, so really all parameters are very sensible to changes.

Added subscriber: @ZedDB

Added subscriber: @ZedDB

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Sebastian Parborg self-assigned this 2019-03-18 13:33:34 +01:00

I'll go ahead and close this then as it seems like there is no actual bug here (but more of a expectation vs actual result issue).

I'll go ahead and close this then as it seems like there is no actual bug here (but more of a expectation vs actual result issue).
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Reference: blender/blender#62629
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