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Make Single User after Objects to Scene must be done twice
Closed, ResolvedPublic

Description

System Information
Operating system: Mac OSX 10.12.6
Graphics card: AMD FirePro D500 3072 MB graphics

Blender Version
Broken: Version 2.80 (2019-03-12)
Worked: (optional)

Short description of error
After I link an object from one scene to another (Make Links > Objects to Scene) Then switch to the scene I linked it to, I want to make it single user (Relations > Make Single User > Objects & Data & Materials) I need to do this twice, the first time renames the object but the mesh and materials stay linked to the object in the other scene. I need to do it again to unlink the mesh and textures.

Exact steps for others to reproduce the error

  1. Create a second Scene (Default = "Scene.001")
  2. Switch back to Scene
  3. Select Default Cube
  4. Menu - Object > Make Links > Objects to Scene > Scene.001
  5. Switch to Scene.001
  6. Expand the Cube Object in the Outliner to see Mesh name and Material name
  7. Select the Cube
  8. Menu - Object > Relations > Make Single User > Objects & Data & Materials

The Cube Object is renamed Cube.001
The Cube deselects and the Object in the Outliner contracts

  1. Re-expand the Object in the Outliner

Note that the Mesh name remains Cube and the Material name remains Material

  1. Re-select the Cube
  2. Menu - Object > Relations > Make Single User > Objects & Data & Materials

Note that it has now unlinked from the cube in the other scene

Related Objects

Event Timeline

Greg Mathieson (Gregor) renamed this task from Make local after Objects to Scene must be done twice to Make Single User after Objects to Scene must be done twice.
Greg Mathieson (Gregor) updated the task description. (Show Details)
Sebastian Parborg (zeddb) triaged this task as Confirmed, Medium priority.Sat, Mar 23, 6:59 PM