Blender 2.8 eevee same setting,but the HDRI texture brightness is different. #62878

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opened 2019-03-23 11:45:51 +01:00 by Yee Ta Ta · 11 comments

System Information
Windows 10 64bit , NVIDIA GTX1080,i7-6700k,Ram:32GB

WIN 10 1803 version,GPU drivers 397.93 version all latest version.

Blender Version
Broken: Blender 2.8,eevee,2019/3/23

Short description of error

Blender 2.8 eevee same setting,but the HDRI texture brightness is different.

I make a little scene,use 6G memory,Since the content is currently not public, I deleted all the scenes.

and open a new blend file,set same eevee and scene setting,but background brightness still different.
By the way,this problem have been in blender 2.8 2019/3/21 version,3/23 version still have this problem.

I upload screenshot and two file . Screenshot need to download to see clearly.

screenshot can see all value i set same,I have a packaged environment map, but because a new bug "won't update the storage time"(I have already report), I am not sure if there is a successful package....
02.png

No bug file:nobug.blend

Bug file:Bug.blend

**System Information** Windows 10 64bit , NVIDIA GTX1080,i7-6700k,Ram:32GB WIN 10 1803 version,GPU drivers 397.93 version all latest version. **Blender Version** Broken: Blender 2.8,eevee,2019/3/23 **Short description of error** **Blender 2.8 eevee same setting,but the HDRI texture brightness is different.** I make a little scene,use 6G memory,Since the content is currently not public, I deleted all the scenes. and open a new blend file,set same eevee and scene setting,but background brightness still different. By the way,this problem have been in blender 2.8 2019/3/21 version,3/23 version still have this problem. I upload screenshot and two file . Screenshot need to download to see clearly. screenshot can see all value i set same,I have a packaged environment map, but because a new bug "won't update the storage time"(I have already report), I am not sure if there is a successful package.... ![02.png](https://archive.blender.org/developer/F6869325/02.png) No bug file:[nobug.blend](https://archive.blender.org/developer/F6869328/nobug.blend) Bug file:[Bug.blend](https://archive.blender.org/developer/F6869341/Bug.blend)
Author

Added subscriber: @YeeTaTa

Added subscriber: @YeeTaTa

Added subscriber: @crantisz

Added subscriber: @crantisz

It is preferred if you can post separate task instead of combining your tasks into one. That way, it helps the people answering your task easily and clearly. And of course 3rd is known issue: go to the outliner, choose "Orphan Data" and hit "Purge All" several times until unused data will be complicity removed. You will see, deleting objects makes meterials free, and deleting materials makes textures free.

It is preferred if you can post separate task instead of combining your tasks into one. That way, it helps the people answering your task easily and clearly. And of course 3rd is known issue: go to the outliner, choose "Orphan Data" and hit "Purge All" several times until unused data will be complicity removed. You will see, deleting objects makes meterials free, and deleting materials makes textures free.
Author

ok,i will separate task,and thank you for your reply for the question 3

ok,i will separate task,and thank you for your reply for the question 3
Yee Ta Ta changed title from Blender 2.8 eevee same setting,but background brightness is different,and....there are two more questions. to Blender 2.8 eevee same setting,but background brightness is different. 2019-03-23 12:28:59 +01:00
Yee Ta Ta changed title from Blender 2.8 eevee same setting,but background brightness is different. to Blender 2.8 eevee same setting,but the HDRI texture brightness is different. 2019-03-23 12:38:14 +01:00
madhusree commented 2019-03-23 12:45:40 +01:00 (Migrated from localhost:3001)

Added subscriber: @madhusree

Added subscriber: @madhusree
madhusree commented 2019-03-23 12:45:40 +01:00 (Migrated from localhost:3001)

This comment was removed by @madhusree

*This comment was removed by @madhusree*

Added subscriber: @brecht

Added subscriber: @brecht

Added subscriber: @ZedDB

Added subscriber: @ZedDB

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Sebastian Parborg self-assigned this 2019-03-23 19:44:43 +01:00

You have set a too large value of the far clipping plane in the N-panel. If you set it to the default value (hover over the value and hit backspace) it works as expected.

You have set a too large value of the far clipping plane in the N-panel. If you set it to the default value (hover over the value and hit backspace) it works as expected.
Author

oh! thank you! My fault.

oh! thank you! My fault.
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Reference: blender/blender#62878
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