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uv select edge black bug
Open, Needs Triage by DeveloperPublic

Description

if select down and top edge in uv i see black big line in uv editor.


windows 7 64 bit 8 gb ddr3 Nvidia Ge Force GTX 1050 2GB DDR5 128 BIT. 417.71 Version Driver.

Details

Type
Bug

Event Timeline

Jacques Lucke (JacquesLucke) triaged this task as Needs Information from User priority.Mon, Mar 25, 1:49 PM

I can't reproduce it here.
Which version of Blender are you using exactly (please try the latest).

Can you make a short screen recording that shows the issue?
Do other selections result in the same issue?
Does it only happen when the transform tool is active?

Vyacheslav (Ghostil) added a comment.EditedMon, Mar 25, 7:23 PM

I can't reproduce it here.
Which version of Blender are you using exactly (please try the latest).

Can you make a short screen recording that shows the issue?
Do other selections result in the same issue?
Does it only happen when the transform tool is active?

blender-2.80.0-git.07f6be87a97e-windows64 last version


this only if select transform and top and down edge.

Jacques Lucke (JacquesLucke) raised the priority of this task from Needs Information from User to Needs Triage by Developer.Mon, Mar 25, 8:22 PM


See video.

Sebastian Parborg (zeddb) triaged this task as Needs Information from User priority.Tue, Mar 26, 2:49 PM

Is this still an issue with the latest nvidia drivers? (419.67)

Is this still an issue with the latest nvidia drivers? (419.67)

I tried to update them in the evening and see. After I write how it works for you.

Is this still an issue with the latest nvidia drivers? (419.67)


No change.

Sebastian Parborg (zeddb) raised the priority of this task from Needs Information from User to Needs Triage by Developer.Tue, Mar 26, 8:39 PM

It looks like gizmo of Transform tool was thought to work with vertices and faces but not for horizontal or vertical edges.
It does not look usable at all for this knd of selection.

Bug of black big line only happens for a selection horizontal edges after zooming in or out in UV Editor.
But this effect does not happen for vertical edges.

At one time it worked and there were no such problems.

New build and the bug continues.