Operating system: Ubuntu 16.04
Graphics card: MSI 1080Ti
Broken: 2.80, 337eb8c1de4c, master, 2019-03-27,
Worked: 2.80, 8beab3e33922, master, 2019-01-21
Short description of error
The new blender release (as of hash: 936014ea8c74), seems to have disabled constraints from animations.
If you set a Minimum Z for a rigid body object, it will ignore that minimum.
Exact steps for others to reproduce the error
- Open the default room.
- Place the cube at (0, 0, 5)
- Add “Active” rigid body to the cube
- Add “Limit Location” object constraint and check minimum Z = 0
- Press play
In previous versions, the cube would drop and stop at z = 0, but now it falls to -infinity.