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blender close or disappear
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Description

System Information
Operating system:win 10
Graphics card: Amd

Blender Version
Broken: (example: all blender 2.8
Worked: (optional) non

Short description of error
with cube go editmode then hide object in viewport (the same cube)"by the Eye in the outliner " then unHide it "by the Eye in the outliner " then push Ctrl+Z . then blender will disappear without saving data :(

and if there's so much for blender to prossis will not whit blender will stop and close .

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

Details

Type
Bug

Event Timeline

I cannot reproduce on Windows 10 with RTX2080TI

Antonio Vazquez (antoniov) triaged this task as Confirmed, Medium priority.EditedApr 1 2019, 6:41 PM

I can reproduce it now.. I was testing on object mode.

CallStack

>	blender.exe!clg_str_vappendf(CLogStringBuf * cstr, const unsigned char * fmt, unsigned char * args) Line 190	C
 	blender.exe!CLG_logf(CLG_LogType * lg, CLG_Severity severity, const unsigned char * file_line, const unsigned char * fn, const unsigned char * fmt, ...) Line 497	C
 	blender.exe!ED_undo_object_set_active_or_warn(ViewLayer * view_layer, Object * ob, const unsigned char * info, CLG_LogRef * log) Line 665	C
 	blender.exe!mesh_undosys_step_decode(bContext * C, Main * UNUSED_bmain, UndoStep * us_p, int UNUSED_dir) Line 751	C
 	blender.exe!undosys_step_decode(bContext * C, Main * bmain, UndoStack * ustack, UndoStep * us, int dir) Line 198	C
 	blender.exe!BKE_undosys_step_undo_with_data_ex(UndoStack * ustack, bContext * C, UndoStep * us, bool use_skip) Line 665	C
 	blender.exe!BKE_undosys_step_undo_with_data(UndoStack * ustack, bContext * C, UndoStep * us) Line 686	C
 	blender.exe!BKE_undosys_step_undo(UndoStack * ustack, bContext * C) Line 691	C
 	blender.exe!ed_undo_step(bContext * C, int step, const unsigned char * undoname, ReportList * reports) Line 174	C
 	blender.exe!ed_undo_exec(bContext * C, wmOperator * op) Line 317	C
 	blender.exe!wm_operator_invoke(bContext * C, wmOperatorType * ot, wmEvent * event, PointerRNA * properties, ReportList * reports, const bool poll_only, bool use_last_properties) Line 1353	C
 	blender.exe!wm_handler_operator_call(bContext * C, ListBase * handlers, wmEventHandler * handler_base, wmEvent * event, PointerRNA * properties) Line 2144	C
 	blender.exe!wm_handlers_do_intern(bContext * C, wmEvent * event, ListBase * handlers) Line 2462	C
 	blender.exe!wm_handlers_do(bContext * C, wmEvent * event, ListBase * handlers) Line 2720	C
 	blender.exe!wm_event_do_handlers(bContext * C) Line 3172	C
 	blender.exe!WM_main(bContext * C) Line 421	C
 	blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 507	C

on objct mode its warke fine for me it's just in edit mod