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Sculpt Mode UI appears to have lost the ability to lock Radius and Strength
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Description

System Information
Operating system: Darwin-18.5.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 560X OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.8.38

Blender Version
Broken: version: 2.80 (sub 53), branch: master, commit date: 2019-04-01 14:53, hash: rBb5382c92cf9e
Worked: (optional)

Short description of error
Sculpt Mode UI appears to have lost the ability to lock Radius and Strength. Until a few days ago (I only noticed it today), Sculpt Mode has provided buttons with lock icons next to the Radius and Strength properties panels for all brushes. In particular, the lock for Radius is essential to the workflow for many of us who work mostly in DynTopo's Constant Detail mode since it allows us to zoom in on our meshes without having to worry about counter-resizing our brushes.

Exact steps for others to reproduce the error

  1. Enter sculpt mode.
  2. Choose a sculpt brush (e.g. Draw).
  3. Display the Active Tool in the Properties window.
  4. Observe that there are no longer lock icons next to the Radius and Strength fields.

I had suspected that possibly Properties...Active Tool...Options...Radius Unit was intended to provide the old functionality. But it doesn't seem to only affect the brush size response to zooming. It also seems to affect DynTopo resolution in a manner that I can't get to work sensibly.

Details

Type
Bug

Event Timeline

Yeah. Those changes there destroyed the all thing, We are asking them to revert some of those changes but no luck. See here: https://developer.blender.org/D4529

Thanks for pointing that out. I just looked and added my own objection to the changes. As of now, Sculpt Mode is completely unusable for me since. I have to do my Sculpting in 2.79 or Zbrush for the time being. Sigh.

You can set the Radius Unit to either Scene or View. It's the same as the old lock, which was always a misnomer - it never did lock anything.

The Strength lock was also nothing to do with locking - it was an option to compensate for stroke spacing. Now it's placed next to the Spacing control:

William Reynish (billreynish) lowered the priority of this task from Needs Triage by Developer to Normal.