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Curve Modifier skipped in Cycles
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Description

System Information
Operating system: Windows-10-10.0.16299 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.67

Blender Version
Broken: version: 2.80 (sub 53), branch: blender2.7, commit date: 2019-04-01 19:15, hash: rB17c15798c35f
Worked: (optional)

Short description of error
Curve Modifier skipped in Cycles

Exact steps for others to reproduce the error

  1. New empty scene
  2. Add a Bezier circle and a text object.
  3. Add Curve Modifier to text and set the object to the Bezier Circle
  4. Viewport wireframe, solid and look all OK, viewport render and final render show the text in original location and not on the curve.

Weirdly, the overlay when the text is selected is in the correct location.