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Translations don't fall back to system's language
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Description

If the Abkhazian language is picked (number 1 in the screenshot), it would be very useful to fall back to the system's language, if someone is using the Russian Windows version(number 3 in the screenshot), non-translated text should fall back first to Russian (number 4 in the screenshot) then if not translated fall back to English (number 5 in the screenshot), if someone is using the Turkish windows version, this should follow a similar path if Turkish is in the supported list for Blender.

This looks like a feature that is already there and should be working (number 2 in the screenshot)

Details

Type
Bug

Event Timeline

Daniel Tlisha (Nart) created this object with edit policy "All Users".
Daniel Tlisha (Nart) renamed this task from Translations don't fall back to system's language, rather . to Translations don't fall back to system's language.

It would be nice if Blender could detect the system language. But that is more a feature request than a bug.

Archiving for now - it's not considered a bug, even though it would be a nice feature.