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Eevee: Plane with reflection plane rendered as transparent (alpha=0)
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When creating a plane and placing a reflection plane around it, the plane is rendered as transparent (alpha value is 0).

Blender file:

In viewport (with "Show data" enabled for the reflection plane):

Rendered (as screenshot):

Rendered output:


Win 7 Pro SP1 64bit
Intel HD Graphics 4600

Blender version: 2.80-cc73d59ad580-win64 (yesterday daily build)



Event Timeline

Not exactly sure if I understand correctly, but from just opening the file and rendering, I get this:

[which seems correct to me]

I assume your graphics drivers are up to date?
Have you checked this on another machine / different hardware?
There might be issues with the 4600, but I havent seen this mentioned here T61936...
@Clément Foucault (fclem), @Sebastian Parborg (zeddb) : does this ring a bell with you?

It is up to date but it seems Intel doesn't provide any more updates for my system (last update was only a security update).

CPU: Intel i3 4th gen.

Driver version:
Driver date: 9/18/2018

If I just render the sample file I get the output shown above so it seems to be a driver problem.

Sebastian Parborg (zeddb) lowered the priority of this task from Needs Triage by Developer to Normal.Apr 9 2019, 11:20 AM

Your GPU is sadly EOL (end of life) and will not receive any more updates. So this driver bug you are experiencing will never be solved.
I don't know if there is much we can do on our side.

I downloaded a new 2.80beta (June 12th, 2404220e80a9) and it now works as expected. My system didn't change.

Sebastian Parborg (zeddb) claimed this task.