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Multi UV Maps limited to three with eevee.
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Description

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13

Blender Version
Broken: version: 2.80 (sub 54), branch: master, commit date: 2019-04-08 19:21, hash: rBdf26f28835fb
Worked: (optional)

Short description of error
If I add more than 3 UV maps they do not show texture on them with eevee only the first three UV Maps. The same with lookdev but the texture shows fine with cycles.

Exact steps for others to reproduce the error
Open default scene with cube. In Object data create three more uv maps giving total of four. Add a texture to a basic material and assign to the cube. Then with eevee select each uvmap in turn. Texture shows in first three but not in 4th. Same for lookdev but shows fine in cycles. Discovered while trying to do projection painting.