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Volumetrics broken in current compiled version
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System Information
Operating system:
Graphics card:

Blender Version
Broken: (example: 2.80, edbf15d3c044, master, 2018-11-28, as found on the splash screen)
Worked: (optional)

Short description of error

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

No volumetrics visible in viewport or render. Last worked in blender-2.80-0e78e3038d02-win64 for me



Event Timeline

Duplicated here using the included test file (Windows 10, Nvidia 1060). In a version of 2.80 from January the volume is visible, but in my current (self-built this morning) version no volume is rendered.

Not Working for me in the build 009dbc2bc9fb (dowloaded today: 10 April), d2d84132ddf9 (April 7) and 700346d377dd (Downloaded April 2).

Working in 1ae6aaad43ad (March 22)

Edit: Yes PV Shader in Eeveee is broken, not in Cycles.

And in case it's not obvious it's Eevee that we're talking about. Cycles is fine. Maybe someone can update the title of the ticket to reflect that.