crashes when clicking screen space reflections #63512

Closed
opened 2019-04-12 05:48:22 +02:00 by vidhiyasagar · 20 comments

i am a new user to blender learning how to use blender when i tried to use screen space reflections it crashes
blender first page.png

graphic card properties.png

system settings.png

i am a new user to blender learning how to use blender when i tried to use screen space reflections it crashes ![blender first page.png](https://archive.blender.org/developer/F6933212/blender_first_page.png) ![graphic card properties.png](https://archive.blender.org/developer/F6933211/graphic_card_properties.png) ![system settings.png](https://archive.blender.org/developer/F6933210/system_settings.png)
Author

Added subscriber: @vidhiyasagar

Added subscriber: @vidhiyasagar

#63763 was marked as duplicate of this issue

#63763 was marked as duplicate of this issue
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Cannot reproduce here,

  • does this happen in every scene (or just a particular one)?
  • please share a .blend file with exact steps to reproduce [something like "open .blend, enable SSR, crash..."]
Cannot reproduce here, - does this happen in every scene (or just a particular one)? - please share a .blend file with exact steps to reproduce [something like "open .blend, enable SSR, crash..."]
Author

Bowling ally .blend

i have added the blend file
open blend file
select look dev mode
click screen space reflections
blender crashes this what happens

when ever i turn screen space reflection in eevee it crashes .

[Bowling ally .blend](https://archive.blender.org/developer/F6947866/Bowling_ally_.blend) i have added the blend file open blend file select look dev mode click screen space reflections blender crashes this what happens when ever i turn screen space reflection in eevee it crashes .

Added subscriber: @Gvgeo-1

Added subscriber: @Gvgeo-1

I cannot replicate the problem with the file either (win10 - amd gpu).
But there is a duplicate #63763 for win 7 too.

I cannot replicate the problem with the file either (win10 - amd gpu). But there is a duplicate #63763 for win 7 too.

Added subscriber: @brecht

Added subscriber: @brecht

Please run blender_debug_gpu.cmd included in the Blender package, make Blender crash, and attach the resulting files here.

Please run `blender_debug_gpu.cmd` included in the Blender package, make Blender crash, and attach the resulting files here.

Added subscriber: @moolah

Added subscriber: @moolah
Author
[blender_debug_output.txt](https://archive.blender.org/developer/F6963205/blender_debug_output.txt) [blender_system_info.txt](https://archive.blender.org/developer/F6963204/blender_system_info.txt)
Author

u have added the files as you instructed to do so

u have added the files as you instructed to do so

Thanks for attaching the files.

The issue you reported in #63760 should be fixed in the next build, however the screen space reflection issue is likely still there because it was reported earlier. To help debugging that we'd need the output of blender_debug_gpu.cmd again when running it on the next build.

Thanks for attaching the files. The issue you reported in #63760 should be fixed in the next build, however the screen space reflection issue is likely still there because it was reported earlier. To help debugging that we'd need the output of `blender_debug_gpu.cmd` again when running it on the next build.

I've tried to solve another problem and seems that this isn't a bug (in a traditional meaning). After installing the latest Nvidia drivers Blender doesn't crashes anymore.
BUT I see "No compatible GPUs found" message still.
Help! :)
No crash BUT! picture

I've tried to solve another problem and seems that this isn't a bug (in a traditional meaning). After installing the latest Nvidia drivers Blender doesn't crashes anymore. BUT I see "No compatible GPUs found" message still. Help! :) [No crash BUT! picture](https://ibb.co/pbTGwGK)

@moolah, your GPU is no longer support for Cycles GPU raytracing. It will still render on the GPU with Eevee, however.

@moolah, your GPU is no longer support for Cycles GPU raytracing. It will still render on the GPU with Eevee, however.

In #63512#664245, @brecht wrote:
@moolah, your GPU is no longer support for Cycles GPU raytracing. It will still render on the GPU with Eevee, however.

Thanks for the answer! Is it because of new shaders or something else? By the feeling GTS450 isn't too slow (on 2.79 it speedups rendering in 10-20 times).
Is there some workaround to make older GPUs working with Cycles on 2.80?

> In #63512#664245, @brecht wrote: > @moolah, your GPU is no longer support for Cycles GPU raytracing. It will still render on the GPU with Eevee, however. Thanks for the answer! Is it because of new shaders or something else? By the feeling GTS450 isn't too slow (on 2.79 it speedups rendering in 10-20 times). Is there some workaround to make older GPUs working with Cycles on 2.80?

There is no workaround. NVIDIA dropped support for these GPUs in their CUDA development tools, so it's not practical for us to support them anymore.

There is no workaround. NVIDIA dropped support for these GPUs in their CUDA development tools, so it's not practical for us to support them anymore.

That's sad! Thanks anyway!

That's sad! Thanks anyway!

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
George Vogiatzis self-assigned this 2019-05-10 10:12:51 +02:00

...seems that this isn't a bug (in a traditional meaning). After installing the latest Nvidia drivers Blender doesn't crashes anymore

>...seems that this isn't a bug (in a traditional meaning). After installing the latest Nvidia drivers Blender doesn't crashes anymore
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Reference: blender/blender#63512
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