Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.35
Broken: version: 2.80 (sub 55), branch: master, commit date: 2019-04-13 17:26, hash: rB6815efc3ff85
Short description of error
Model with Multiresolution modifier doesn't display texture in Sculpt Mode.
Render engine doesn't matter.
Observed in display modes:
- Solid (Lighting: Studio / Color: Texture)
- Rendered (in Cycles mesh is invisible)
Exact steps for others to reproduce the error
- Enable "Display modifier in viewport."
- Switch to LookDev mode
- Apply multiresolution modifier to a mesh with texture
- Add single subdivision