Generated texture coordinates missing when switching from solid to rendered mode #63595

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opened 2019-04-14 15:55:25 +02:00 by Philip Holzmann · 8 comments

System Information
Operating system: Windows 10 64 bit
Graphics card: Nvidia GTX 750 Ti

Blender Version
Broken: 2.80.0-git.14884cda1ff5-windows64
Worked: 2.79b f4dc9f9d68

Short description of error
The "Generated" texture coordinates make textures "stick" to the surface, even if the object is being deformed.
However, this does not work as expected in 2.80 with the Armature Modifier, neither in Eevee nor Cycles.
In 2.79 in works correctly.

Possibly related: #59275.
However, this bug affects both Cycles and Eevee, while that report only concerns Eevee (and Cycles works correctly).
The difference is that here an Armature is used, while that report uses Shape Keys.

Exact steps for others to reproduce the error
generated.blend
The scene contains a cube with an armature modifier.

  • Open in both 2.79 and 2.80.
  • Press F12 to render.
  • See how the texture mapping differs.
**System Information** Operating system: Windows 10 64 bit Graphics card: Nvidia GTX 750 Ti **Blender Version** Broken: 2.80.0-git.14884cda1ff5-windows64 Worked: 2.79b f4dc9f9d68b **Short description of error** The "Generated" texture coordinates make textures "stick" to the surface, even if the object is being deformed. However, this does not work as expected in 2.80 with the Armature Modifier, neither in Eevee nor Cycles. In 2.79 in works correctly. Possibly related: #59275. However, this bug affects both Cycles and Eevee, while that report only concerns Eevee (and Cycles works correctly). The difference is that here an Armature is used, while that report uses Shape Keys. **Exact steps for others to reproduce the error** [generated.blend](https://archive.blender.org/developer/F6944100/generated.blend) The scene contains a cube with an armature modifier. - Open in both 2.79 and 2.80. - Press F12 to render. - See how the texture mapping differs.

Added subscriber: @Foaly

Added subscriber: @Foaly

#98126 was marked as duplicate of this issue

#98126 was marked as duplicate of this issue

#78460 was marked as duplicate of this issue

#78460 was marked as duplicate of this issue
Brecht Van Lommel was assigned by Sebastian Parborg 2019-04-14 16:23:22 +02:00
Brecht Van Lommel changed title from Generated Texture Coordinates with Armature Modifier incorrect in 2.80 to Generated texture coordinates missing when switching from solid to rendered mode 2019-06-13 20:15:36 +02:00

Since the main issue is fixed and the remaining issue involves rather tricky depsgraph changes, I no longer consider this a blocker for 2.80.

Since the main issue is fixed and the remaining issue involves rather tricky depsgraph changes, I no longer consider this a blocker for 2.80.

Added subscriber: @ssendam

Added subscriber: @ssendam
Brecht Van Lommel was unassigned by Dalai Felinto 2019-12-23 16:34:39 +01:00

Added subscriber: @brecht

Added subscriber: @brecht

Added subscriber: @Reko

Added subscriber: @Reko

Added subscribers: @emen7, @lichtwerk

Added subscribers: @emen7, @lichtwerk
Philipp Oeser removed the
Interest
Viewport & EEVEE
label 2023-02-09 15:15:36 +01:00
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Reference: blender/blender#63595
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