Problems Baking Dynamic Paint with two canvases on one object (Blender 2.80) #63705
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Reference: blender/blender#63705
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System Information
Operating system: Win 10
Graphics card: GTX 1080Ti
Blender Version
Broken: blender 2.8 2019-04-17 Hash:
b46245470f
Short description of error
Only one Dynamic Paint canvas is cached!! When you have several (e.g. weight and paint) only the results of one is shown (last baked).
In addition, I found DynPaint Baking only Bake 1 frame and stops. when you delete Bake and bake again, it should work.
Follow my description to understand the issue
Exact steps for others to reproduce the error
PS:
In addition also Cache to Bake also seems affected... but its probably all the same issue otherwise I'll check and report :-)
thx for your work!!!
Based on the default startup or an attached .blend file (as simple as possible).
https://www.dropbox.com/s/0jp1yxwrucqysly/DynPaintTest.blend?dl=0
Added subscriber: @BjornEckhardt
#65605 was marked as duplicate of this issue
Addition: I was wrong above: Only one canvas is baked to cache. The order, current cache to bake or "bake all" is not helping. It shows only one cache.
Added subscriber: @ZedDB
It seems to work for me with the latest beta. I needed to add the missing vertex color groups though.
Are you still having issue with this?
Hey Sebastian,
thx for taking a look into it. With the beta of today, the example file I send also works for me (even without adding the paintmap, wet map was sufficient). Still my older production files show the same problem with the new beta, but I can't construct a simple example where its not working. So I guess its my problem.
So I guess you can close this ticket (as well as #65605 ;-) ).
thx again for your time and keep up the good work
regards
Björn
Changed status from 'Open' to: 'Resolved'
Added subscriber: @ramonkarlos
2021 year same problem and no FIXING.
blender development is so strange