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blender2.8 crashing randomly
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System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 425.31

Blender Version
Broken: version: 2.80 (sub 58), branch: master, commit date: 2019-04-23 09:24, hash: rBc9ed39925a51
Worked: blender-2.80-b46245470f79-win64

blender crashes randomly. opened a project. rendered in viewport. switched back to solid view. and just not touching the interface it crashes. same thing noted with linux build.



Event Timeline

Yeah, I am experiencing seemingly random crashes here as well. Couldn't figure out why yet either.

@Sebastian Koenig (sebastian_k), can you build and test a debug build? A more detailed traceback would be helpful.

@Jacques Lucke (JacquesLucke) not quite sure if I am using gdb correctly, but here's my attempt of a backtrace:
EDIT: Actually, I think there was something missing:

Thanks, that was the information I needed.