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Crash after adding armature
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Description

System Information
Operating system: Windows 7
Graphics card: NVIDIA GeForce GT630

Blender Version
Broken: (example: 2.80, 411b5f3b100e, master, 2019-04-23, as found on the splash screen)
Worked: (optional)

Start a new project -> add Armature -> edit mode -> click at any place of the viewport -> crash

Details

Type
Bug

Event Timeline

Philipp Oeser (lichtwerk) triaged this task as Needs Information from User priority.Wed, Apr 24, 10:20 AM

Working fine here.

  • are your GPU drivers up to date?
  • do you get any errors (when running blender from the console)?
  • if it is GPU related, you could help debugging by running blender_debug_gpu.cmd (located in the same folder as blender.exe) and post the blender_debug_output.txt here.

are your GPU drivers up to date?

Unfortunatelly, my GPU driver is not the latest.

do you get any errors (when running blender from the console)?

Read prefs: C:\Users\*\AppData\Roaming\Blender Foundation\Blender\2.80\config\userpref.blend
found bundled python: \blender-2.80.0-git.411b5f3b100e-windows64\2.80\python
Info: Deleted 1 object(s)

Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00000000532D75E4
Module  : C:\Windows\system32\nvoglv64.DLL

if it is GPU related, you could help debugging by running blender_debug_gpu.cmd (located in the same folder as blender.exe) and post the blender_debug_output.txt here.

thx for getting back, seems to be a crash in the GPU driver

  • is there anything preventing you to try an updated driver?

Looks like GT630 is supported in 430.39 https://www.nvidia.com/Download/driverResults.aspx/146343/en-us

Bastien Montagne (mont29) claimed this task.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.