Compositing nodes - drivers don't really work #63927

Closed
opened 2019-04-27 07:32:08 +02:00 by Robert Juricek · 5 comments

System Information
Operating system: any
Graphics card: unrelated

Blender Version
Broken: (example: 2.80, any, master)

Short description of error
Using drivers for anything in Compositing nodes work only while rendering a single image. When you render an animation, the value of the driver keeps frozen to the value before rendering.

Exact steps for others to reproduce the error

  1. Compositing -> Use Nodes
  2. Add -> Converter -> Math, place the new node between Render Layers and Composite
  3. right click on one of the values -> Add Driver -> write any expression, for example (bpy.context.scene.frame_current%5)/8
  4. Ctrl+F12 for Render Animation
  5. The result is not animated

comp_driver.blend

**System Information** Operating system: any Graphics card: unrelated **Blender Version** Broken: (example: 2.80, any, master) **Short description of error** Using drivers for anything in Compositing nodes work only while rendering a single image. When you render an animation, the value of the driver keeps frozen to the value before rendering. **Exact steps for others to reproduce the error** 1. Compositing -> Use Nodes 2. Add -> Converter -> Math, place the new node between Render Layers and Composite 3. right click on one of the values -> Add Driver -> write any expression, for example (bpy.context.scene.frame_current%5)/8 4. Ctrl+F12 for Render Animation 5. The result is not animated [comp_driver.blend](https://archive.blender.org/developer/F6992411/comp_driver.blend)
Author

Added subscriber: @rooobertek

Added subscriber: @rooobertek

Added subscribers: @Sergey, @ZedDB

Added subscribers: @Sergey, @ZedDB
Sergey Sharybin was assigned by Sebastian Parborg 2019-04-29 19:32:32 +02:00

@Sergey I'm guessing that there are some missing frame driver refresh logic here? The value is stuck at the last evaluated one. So if you are on frame 16 when you start the render animation, it will keep that value.

@Sergey I'm guessing that there are some missing frame driver refresh logic here? The value is stuck at the last evaluated one. So if you are on frame 16 when you start the render animation, it will keep that value.

This issue was referenced by b432209f63

This issue was referenced by b432209f63f873a025a7f4c3a79aa1d697dc9b98

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#63927
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