Operating system: Windows 10
Graphics Card: GTX 1070
Blender Version: 2.8
This is all one rig, however on the right side of the .gif, the cylinder does not shrink accordingly. Any ideas as to why this is happening?
This problem happens when exporting from Blender as a .FBX and importing it into Lumberyard.
Exact steps for others to reproduce the error
Open attached .blend
Export as .fbx
Import .fbx into Lumberyard and try to run the animation, the cylinder refuses to shrink.
The rig contains a Bone acting as a Driver which controls all of the rig's Shape Keys.