Crashes immediately after startup EXCEPTION_ACCESS_VIOLATION #64131

Closed
opened 2019-05-04 10:09:27 +02:00 by Oleg · 6 comments

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.91

Blender Version
Broken: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-05-03 21:09, hash: ee0d8426ab6d
Worked: all previous builds

Short description of error
Crashes immediately after startup.

Log form cmd:

D:\Programs\Blender\2.8\Git-ee0d8426ab6d-03-May-21-09>blender.exe --debug-memory --debug-gpumem --debug-all > results.txt
I0504 11:59:03.162583  5792 blender_python.cpp:180] Debug flags initialized to:
CPU flags:
  AVX2       : True
  AVX        : True
  SSE4.1     : True
  SSE3       : True
  SSE2       : True
  BVH layout : BVH8
  Split      : False
CUDA flags:
 Adaptive Compile: False
OpenCL flags:
  Device type    : ALL
  Debug          : False
  Memory limit   : 0
I0504 11:59:03.212435  5792 device_opencl.cpp:48] CLEW initialization succeeded.
I0504 11:59:03.222671  5792 opencl_util.cpp:899] Enumerating devices for platform NVIDIA CUDA.
I0504 11:59:03.222671  5792 opencl_util.cpp:949] Ignoring device GeForce GTX 1050 Ti, not officially supported yet.
I0504 11:59:03.222671  5792 device_cuda.cpp:2551] CUEW initialization succeeded
I0504 11:59:03.222671  5792 device_cuda.cpp:2553] Found precompiled kernels
I0504 11:59:03.322340  5792 device_cuda.cpp:2663] Device is recognized as display.
I0504 11:59:03.322340  5792 device_cuda.cpp:2671] Added device "GeForce GTX 1050 Ti" with id "CUDA_GeForce GTX 1050 Ti_0000:01:00".
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF6DD286D48
Module  : D:\Programs\Blender\2.8\Git-ee0d8426ab6d-03-May-21-09\blender.exe

results.txt

**System Information** Operating system: Windows-10-10.0.17763 64 Bits Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.91 **Blender Version** Broken: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-05-03 21:09, hash: `ee0d8426ab6d` Worked: all previous builds **Short description of error** Crashes immediately after startup. Log form cmd: ``` D:\Programs\Blender\2.8\Git-ee0d8426ab6d-03-May-21-09>blender.exe --debug-memory --debug-gpumem --debug-all > results.txt I0504 11:59:03.162583 5792 blender_python.cpp:180] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True BVH layout : BVH8 Split : False CUDA flags: Adaptive Compile: False OpenCL flags: Device type : ALL Debug : False Memory limit : 0 I0504 11:59:03.212435 5792 device_opencl.cpp:48] CLEW initialization succeeded. I0504 11:59:03.222671 5792 opencl_util.cpp:899] Enumerating devices for platform NVIDIA CUDA. I0504 11:59:03.222671 5792 opencl_util.cpp:949] Ignoring device GeForce GTX 1050 Ti, not officially supported yet. I0504 11:59:03.222671 5792 device_cuda.cpp:2551] CUEW initialization succeeded I0504 11:59:03.222671 5792 device_cuda.cpp:2553] Found precompiled kernels I0504 11:59:03.322340 5792 device_cuda.cpp:2663] Device is recognized as display. I0504 11:59:03.322340 5792 device_cuda.cpp:2671] Added device "GeForce GTX 1050 Ti" with id "CUDA_GeForce GTX 1050 Ti_0000:01:00". Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6DD286D48 Module : D:\Programs\Blender\2.8\Git-ee0d8426ab6d-03-May-21-09\blender.exe ``` [results.txt](https://archive.blender.org/developer/F7004906/results.txt)
Author

Added subscriber: @DotBow

Added subscriber: @DotBow
Author

This comment was removed by @DotBow

*This comment was removed by @DotBow*
Oleg changed title from Crashes immediately after startup to Crashes immediately after startup EXCEPTION_ACCESS_VIOLATION 2019-05-04 10:29:08 +02:00

Added subscriber: @ZedDB

Added subscriber: @ZedDB

Can you try the latest blender beta and the latest nvidia drivers?

Can you try the latest blender beta and the latest nvidia drivers?
Author

In #64131#672000, @ZedDB wrote:
Can you try the latest blender beta and the latest nvidia drivers?

Hi!
It seems there is something bad with my startup configuration - without it everything is fine.
But I don't know how to trace the problem since it is just crashing...

> In #64131#672000, @ZedDB wrote: > Can you try the latest blender beta and the latest nvidia drivers? Hi! It seems there is something bad with my startup configuration - without it everything is fine. But I don't know how to trace the problem since it is just crashing...
Author

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Oleg closed this issue 2019-05-06 18:57:22 +02:00
Oleg self-assigned this 2019-05-06 18:57:22 +02:00
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Reference: blender/blender#64131
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