Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.17
Broken: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-05-03 21:09, hash: rBee0d8426ab6d
the most recent build ('2e582f8ab53c') has also this issue
Short description of error
adding pole target to IK constraint makes IK bones not bending. Its hard to explain what I mean so please open the file.
Exact steps for others to reproduce the error
- Open the file
- Move the 'IK CTRL' bone
- Notice how bones aren't bending to the pole target as expected.
- remove the Pole target form the constraint and Notice how Ik works without pole target