Shutdown at Shader Preview and Render #64317

Closed
opened 2019-05-08 17:04:24 +02:00 by Adam Zachary Coogan · 15 comments

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: Quadro K4200/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 425.31

Blender Version
Broken: version: 2.80 (sub 57), branch: blender2.7, commit date: 2019-04-17 19:26, hash: b46245470f
Worked: (optional)

Short description of error
Running flip fluids, particles and PBR materials on cycles.
All OK until I open the shader preview and try to render. Viewport render and lookdev are ok.

Exact steps for others to reproduce the error
Open shader preview or render an image.

PART5.blend

**System Information** Operating system: Windows-10-10.0.17134 64 Bits Graphics card: Quadro K4200/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 425.31 **Blender Version** Broken: version: 2.80 (sub 57), branch: blender2.7, commit date: 2019-04-17 19:26, hash: `b46245470f` Worked: (optional) **Short description of error** Running flip fluids, particles and PBR materials on cycles. All OK until I open the shader preview and try to render. Viewport render and lookdev are ok. **Exact steps for others to reproduce the error** Open shader preview or render an image. [PART5.blend](https://archive.blender.org/developer/F7017410/PART5.blend)

Added subscriber: @Armitheus

Added subscriber: @Armitheus

Had temporary success by disabling the caustics. Not a repeatable fix.

Had temporary success by disabling the caustics. Not a repeatable fix.

Successfully fixed by closing the secondary window used on a dual screen setup.
Caustic re-enabled.

Repeatable fix.

Successfully fixed by closing the secondary window used on a dual screen setup. Caustic re-enabled. Repeatable fix.

Added subscribers: @fclem, @ZedDB

Added subscribers: @fclem, @ZedDB

@fclem I'm guessing that issues with more than one monitor is a driver issue and not a blender issue, right?

@fclem I'm guessing that issues with more than one monitor is a driver issue and not a blender issue, right?

All drivers up to date. I'm wondering if I'm not just running out of memory.
Shutdowns now happen when scaling the shader preview window and at render. Back to square one.
If blender manages to generate the particle systems for spray, bubbles and foam, the render goes through no problem. I've started testing settings to reduce the strain on memory.

All drivers up to date. I'm wondering if I'm not just running out of memory. Shutdowns now happen when scaling the shader preview window and at render. Back to square one. If blender manages to generate the particle systems for spray, bubbles and foam, the render goes through no problem. I've started testing settings to reduce the strain on memory.

Doesn't seem to be related to Opengl.

@Armitheus can you see your RAM usage to see if blender is being killed by the OS?

Doesn't seem to be related to Opengl. @Armitheus can you see your RAM usage to see if blender is being killed by the OS?

Not running out of memory. Not even close. Still, got back to a more stable workflow by reducing render to 75% and enabled progressive render.

Now the only time I get shutdowns is when I mess with shader parameters and open the shader preview.

Not running out of memory. Not even close. Still, got back to a more stable workflow by reducing render to 75% and enabled progressive render. Now the only time I get shutdowns is when I mess with shader parameters and open the shader preview.
Member

Added subscriber: @DanielBystedt

Added subscriber: @DanielBystedt
Member

I was able to render the blender file without issues. No crash.

render is ok.jpg

System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00

Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2019-12-26 19:15, hash: d35a319687

I was able to render the blender file without issues. No crash. ![render is ok.jpg](https://archive.blender.org/developer/F8246896/render_is_ok.jpg) **System Information** Operating system: Windows-10-10.0.17763-SP0 64 Bits Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00 **Blender Version** Broken: version: 2.82 (sub 6), branch: master, commit date: 2019-12-26 19:15, hash: `d35a319687`

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

@Armitheus Is this still an issue with latest build? https://builder.blender.org/download/

@Armitheus Is this still an issue with latest build? https://builder.blender.org/download/

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Richard Antalik self-assigned this 2020-01-15 11:19:24 +01:00

Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to close the report.

Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to close the report.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#64317
No description provided.