Gizmo doesnt show extra Gizmo's in edit mode #64327

Closed
opened 2019-05-08 20:39:46 +02:00 by Rombout Versluijs · 6 comments

System Information
Operating system: Darwin-15.6.0-x86_64-i386-64bit 64 Bits
Graphics card: ATI Radeon HD 5770 OpenGL Engine ATI Technologies Inc. 4.1 ATI-1.42.15

Blender Version
Broken: version: 2.80 (sub 60), branch: master, commit date: 2019-05-06 10:54, hash: 064273a4ae
Worked: (optional)

Short description of error
In the Gizmo Types menu, there settings to add the extra modes, this being move, rotate and scale. In object mode they do show all 3 but in edit mode they wont show. in 2.79 if you had all 3 active they would show in both edit and object mode.

Exact steps for others to reproduce the error

  1. Add cbe
  2. Select cube
  3. Go to Gizmo menu and open > Select all 3 options under Gizmo object
  4. Now in edit mode only translate (move) will show its gizmo, rotate and scale do not show then.

also shortcut ctrl + ` only works in Object Mode, seems like edit mode has been left out

See attached
edit mode 2.80.png

object mode 2.80.png

extra gizmo modes.png

object mode 2.79.png

edit mode 2.79.png

**System Information** Operating system: Darwin-15.6.0-x86_64-i386-64bit 64 Bits Graphics card: ATI Radeon HD 5770 OpenGL Engine ATI Technologies Inc. 4.1 ATI-1.42.15 **Blender Version** Broken: version: 2.80 (sub 60), branch: master, commit date: 2019-05-06 10:54, hash: `064273a4ae` Worked: (optional) **Short description of error** In the Gizmo Types menu, there settings to add the extra modes, this being move, rotate and scale. In object mode they do show all 3 but in edit mode they wont show. in 2.79 if you had all 3 active they would show in both edit and object mode. **Exact steps for others to reproduce the error** 1. Add cbe 2. Select cube 3. Go to Gizmo menu and open > Select all 3 options under Gizmo object 4. Now in edit mode only translate (move) will show its gizmo, rotate and scale do not show then. also shortcut ctrl + ` only works in Object Mode, seems like edit mode has been left out See attached ![edit mode 2.80.png](https://archive.blender.org/developer/F7018133/edit_mode_2.80.png) ![object mode 2.80.png](https://archive.blender.org/developer/F7018132/object_mode_2.80.png) ![extra gizmo modes.png](https://archive.blender.org/developer/F7018131/extra_gizmo_modes.png) ![object mode 2.79.png](https://archive.blender.org/developer/F7018130/object_mode_2.79.png) ![edit mode 2.79.png](https://archive.blender.org/developer/F7018129/edit_mode_2.79.png)

Added subscriber: @RomboutVersluijs

Added subscriber: @RomboutVersluijs

Added subscriber: @WilliamReynish

Added subscriber: @WilliamReynish

probably because you have the Move tool enabled.

To me this is still a clumsy solution, which I'm no fan of, but it's not a bug.

probably because you have the Move tool enabled. To me this is still a clumsy solution, which I'm no fan of, but it's not a bug.

Then i find it indeed a clumsy method as well. It should overrule the tool i think

Then i find it indeed a clumsy method as well. It should overrule the tool i think

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
William Reynish self-assigned this 2019-05-09 08:47:53 +02:00

It can’t overrule the tool, then they would not work.

But switching transform gizmos in the popover the clumsy and slow to begin with and conflicts with the active tools. Anyway but that’s a design issue not a bug.

It can’t overrule the tool, then they would not work. But switching transform gizmos in the popover the clumsy and slow to begin with and conflicts with the active tools. Anyway but that’s a design issue not a bug.
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Reference: blender/blender#64327
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