Mesh selecting in edit mode is broken for viewport with the instanced collection or linked objects #64433
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Reference: blender/blender#64433
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System Information
Operating system: Linux
Blender Version
Broken:
196dbc0f31
Short description of error
Selecting a (part of) mesh in edit mode shows the visual feedback only in instanced collection
and/or in all linked objects.
Exact steps for others to reproduce the error
Based on the factory startup:
edit-mesh-selection.blend
Added subscriber: @capnm
Mesh selecting in edit mode is broken for vieport with the instanced collection or linked objectto Mesh selecting in edit mode is broken for viewport with the instanced collection or linked objectsWorks now for the instanced scene:
6f9819e5fd
There are still visual glitches in linked-duplicated objects after switching vertex/edge/face select modes:
Added subscriber: @ZedDB
I can't seem to reproduce this on my end. Is this still an issue?
Selecting vertices, lines or faces in one object shouldn't show the selection in all other linked objects.
Tested with current master tip, it seems to be still broken.
sel-linked-objects.blend
Changed status from 'Open' to: 'Archived'
This is how it is designed to work as you are selecting the same data.
I personaly think the design is insane;-)
At lest in 2.79 was the selection in liked objects in sync …