Viewport render doesn't apply AA from Workbench #64543

Closed
opened 2019-05-13 09:23:16 +02:00 by Daniel Paul · 6 comments

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX TITAN X/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.67

Blender Version
Broken: version: 2.80 (sub 61), branch: blender2.7, commit date: 2019-05-12 22:25, hash: 05f1451d72

Short description of error
When using "Viewport render Image" and "Viewport render Animation", AA from workbench is not applied.

**System Information** Operating system: Windows-10-10.0.17134 64 Bits Graphics card: GeForce GTX TITAN X/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.67 **Blender Version** Broken: version: 2.80 (sub 61), branch: blender2.7, commit date: 2019-05-12 22:25, hash: `05f1451d72` **Short description of error** When using "Viewport render Image" and "Viewport render Animation", AA from workbench is not applied.
Author

Added subscriber: @DanielPaul

Added subscriber: @DanielPaul
Jeroen Bakker was assigned by Daniel Paul 2019-05-13 09:24:18 +02:00
Member

Could you explain in more depth?

There has been a change last week and it should work the following:

  • interactive viewport AA is controlled by the user preferences
  • viewport render image/animation is controlled by the sampling panel in the workbench engine
  • render image/animation is controlled by the sampling panel in the workbench engine.

If this is not working, please let us know what is not working. In your post "AA from workbench" is not clear as there are 3 AA settings :-)

Could you explain in more depth? There has been a change last week and it should work the following: * interactive viewport AA is controlled by the user preferences * viewport render image/animation is controlled by the sampling panel in the workbench engine * render image/animation is controlled by the sampling panel in the workbench engine. If this is not working, please let us know what is not working. In your post "AA from workbench" is not clear as there are 3 AA settings :-)
Author

Hey Jeroen,

Sorry I was not really clear, all your three point's work as they should.

I wanted to render with eevee over View-> Viewport render Animation.
I was just confused because the workbench sampling was also used for eevee Viewport render before.

When workbench is selected everything works fine, but looks like there is no AA setting which has an impact on eevee viewport rendering
(which is much faster than ctrl+ f12 rendering but looks a little bit different)

  • What is the difference between workbench AA and eevee samples?

Would be nice to just have the Eevee samples setting for viewport(render) and normal rendering

Hey Jeroen, Sorry I was not really clear, all your three point's work as they should. I wanted to render with eevee over View-> Viewport render Animation. I was just confused because the workbench sampling was also used for eevee Viewport render before. When workbench is selected everything works fine, but looks like there is no AA setting which has an impact on eevee viewport rendering (which is much faster than ctrl+ f12 rendering but looks a little bit different) - What is the difference between workbench AA and eevee samples? Would be nice to just have the Eevee samples setting for viewport(render) and normal rendering
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Member

Eevee only uses TAA so no option to do single pass or no anti aliasing at all. The samples for eevee is also more then only AA.

Eevee only uses TAA so no option to do single pass or no anti aliasing at all. The samples for eevee is also more then only AA.
Author

@Jeroen-Bakker

Good to know.
Does this mean, I should do another bugreport for Eevee because TAA is not working while using Viewport render?

@Jeroen-Bakker Good to know. Does this mean, I should do another bugreport for Eevee because TAA is not working while using Viewport render?
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#64543
No description provided.