Lamps do not update in Render Preview Mode (Cycles) #64722

Closed
opened 2019-05-16 18:38:40 +02:00 by Adam Janz · 3 comments

System Information
Operating system: Windows-8.1-6.3.9600 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.22

Blender Version
Broken: version: 2.80 (sub 66), branch: master, commit date: 2019-05-16 12:17, hash: e60890075b
Worked: 2.80 (sub 55), branch: blender2.7, commit date: 2019-04-09 18:12, hash: 009dbc2bc9

Short description of error
Hi Blender Team, lots of great changes in these new builds, but I noticed that when you translate lamps in the Render Preview Mode, they do not update (you have to exit and then re-enter the mode). Thanks for looking into this.

Exact steps for others to reproduce the error
Open default file. Switch to Cycles and Rendered Preview mode. Move the point lamp. Light will not update.

**System Information** Operating system: Windows-8.1-6.3.9600 64 Bits Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.22 **Blender Version** Broken: version: 2.80 (sub 66), branch: master, commit date: 2019-05-16 12:17, hash: `e60890075b` Worked: 2.80 (sub 55), branch: blender2.7, commit date: 2019-04-09 18:12, hash: `009dbc2bc9` **Short description of error** Hi Blender Team, lots of great changes in these new builds, but I noticed that when you translate lamps in the Render Preview Mode, they do not update (you have to exit and then re-enter the mode). Thanks for looking into this. **Exact steps for others to reproduce the error** Open default file. Switch to Cycles and Rendered Preview mode. Move the point lamp. Light will not update.
Author

Added subscriber: @AdamJanz

Added subscriber: @AdamJanz
Author

Just noticed this applies to ALL lamp settings in Cycles (power, size, strength, color, etc). Nothing updates in real time when in rendered preview mode.

Just noticed this applies to ALL lamp settings in Cycles (power, size, strength, color, etc). Nothing updates in real time when in rendered preview mode.

Closed as duplicate of #64716

Closed as duplicate of #64716
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Reference: blender/blender#64722
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