Very high battery usage on MacBook Pro, causing sudden shutdown #64840

Closed
opened 2019-05-19 17:32:33 +02:00 by Alan Noble · 5 comments

System Information
Operating system: Darwin-18.2.0-x86_64-i386-64bit 64 Bits
Graphics card: Intel Iris Pro OpenGL Engine Intel Inc. 4.1 INTEL-12.4.7

Blender Version
Broken: version: 2.80 (sub 64), branch: blender2.7, commit date: 2019-05-13 22:40, hash: f070bdd7c9
Worked: (optional)

Short description of error

UPDATE: 2.79 causes the same issue, which it hasn't before. So this is probably some kind of hardware issue.

While rendering, Blender seems to use a ridiculous amount of power (see screencaps), often causing my computer to shut down without warning, causing me to lose any unsaved work. This has happened with several different documents and two different versions of 2.8.

I have not yet had a chance to discover whether other applications or older versions of Blender cause the same problems. I took my computer in for repair earlier this week, assuming it was a hardware issue. They cleaned it out and then stress tested it afterwards and found no issues.

So now I am wondering whether there is a problem with Blender itself.

ishot615.jpg

Note that these up and down spikes are happening during render time. Is this normal battery usage?

ishot614.jpg

**System Information** Operating system: Darwin-18.2.0-x86_64-i386-64bit 64 Bits Graphics card: Intel Iris Pro OpenGL Engine Intel Inc. 4.1 INTEL-12.4.7 **Blender Version** Broken: version: 2.80 (sub 64), branch: blender2.7, commit date: 2019-05-13 22:40, hash: `f070bdd7c9` Worked: (optional) **Short description of error** UPDATE: 2.79 causes the same issue, which it hasn't before. So this is probably some kind of hardware issue. While rendering, Blender seems to use a ridiculous amount of power (see screencaps), often causing my computer to shut down without warning, causing me to lose any unsaved work. This has happened with several different documents and two different versions of 2.8. I have not yet had a chance to discover whether other applications or older versions of Blender cause the same problems. I took my computer in for repair earlier this week, assuming it was a hardware issue. They cleaned it out and then stress tested it afterwards and found no issues. So now I am wondering whether there is a problem with Blender itself. ![ishot615.jpg](https://archive.blender.org/developer/F7049076/ishot615.jpg) Note that these up and down spikes are happening during render time. Is this normal battery usage? ![ishot614.jpg](https://archive.blender.org/developer/F7049081/ishot614.jpg)
Author

Added subscriber: @AlanNoble

Added subscriber: @AlanNoble

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Brecht Van Lommel self-assigned this 2019-05-19 21:35:51 +02:00

It is normal that rendering uses a lot of power. You can reduce the number of threads in the Performance panel, but by default it will try to use all computing power available to render as fast as possible.

If the computer shuts down in cases like this it indicates a hardware problem.

It is normal that rendering uses a lot of power. You can reduce the number of threads in the Performance panel, but by default it will try to use all computing power available to render as fast as possible. If the computer shuts down in cases like this it indicates a hardware problem.
Author

Okay. Thanks anyway!

Okay. Thanks anyway!
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#64840
No description provided.