Operating system: GNU/Linux (Fedora 30)
Graphics card: nvidia 1050 (mobile on Dell xps 15)
Broken: 2.80, 85322737baec, blender2.80 beta, 2019-05-22, from buildbot)
Short description of error
On this file, starting a render or a bake results in blender hanging at 0% either using cycles or eevee. Cancelling render hangs at 'cancelling' though the file can be saved in this state.
Exact steps for others to reproduce the error
1- load the attached .blend
2- press render
There is an object in the file named 'water' that is a dynamic paint canvas. deleting this object results in the file rendering fine. I suspect this is a depsgraph issue and not cycles/eevee since it happens in both engines.