orbit around selection not working correctly in deformed mesh #65151

Closed
opened 2019-05-26 16:17:57 +02:00 by Norbert Krieg · 4 comments

System Information
Operating system: Linux-4.9.0-9-amd64-x86_64-with-debian-9.9 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116

Blender Version
Broken: version: 2.80 (sub 72), branch: blender2.7, commit date: 2019-05-25 19:22, hash: 36ae49502b
Worked: (optional)

Short description of error
Preferences set to orbit around selection in the navigation menu!
A deformed mesh cannot be orbited around selected vertex if it was deformed by an armature and edited with the armature deformation visible in the editor.

Exact steps for others to reproduce the error

  1. set preferences to "orbit around selection" in the navigation menu

  2. open example file attached: rotateViewAroundSelectionOfDeformedMesh-notWorking.blend

   bigger mesh has armature modifiers visibility set to off in editor mode, small mesh has it set to on.
  1. choose a vertex of the big mesh and rotate around with the middle mouse button -> is working
  choose a vertex of the small mesh and rotate around with the middle mouse button  -> not rotating correctly
  (seems to rotate around the undeformed mesh's vertex
**System Information** Operating system: Linux-4.9.0-9-amd64-x86_64-with-debian-9.9 64 Bits Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116 **Blender Version** Broken: version: 2.80 (sub 72), branch: blender2.7, commit date: 2019-05-25 19:22, hash: `36ae49502b` Worked: (optional) **Short description of error** Preferences set to orbit around selection in the navigation menu! A deformed mesh cannot be orbited around selected vertex if it was deformed by an armature and edited with the armature deformation visible in the editor. **Exact steps for others to reproduce the error** 1. set preferences to "orbit around selection" in the navigation menu 2. open example file attached: [rotateViewAroundSelectionOfDeformedMesh-notWorking.blend](https://archive.blender.org/developer/F7070442/rotateViewAroundSelectionOfDeformedMesh-notWorking.blend) ``` bigger mesh has armature modifiers visibility set to off in editor mode, small mesh has it set to on. ``` 3. choose a vertex of the big mesh and rotate around with the middle mouse button -> is working ``` choose a vertex of the small mesh and rotate around with the middle mouse button -> not rotating correctly (seems to rotate around the undeformed mesh's vertex ```
Author

Added subscriber: @nobi08

Added subscriber: @nobi08
Campbell Barton was assigned by Jacques Lucke 2019-05-27 15:01:19 +02:00

Added subscriber: @item412

Added subscriber: @item412

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

This isn't a regression since 2.7x, setting as TODO.

This isn't a regression since 2.7x, setting as TODO.
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Reference: blender/blender#65151
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