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Bad shading on LockDev on Macbook 11"
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System Information
Operating system: Darwin-17.7.0-x86_64-i386-64bit 64 Bits
Graphics card: Intel HD Graphics 3000 OpenGL Engine Intel Inc. 3.3 INTEL-10.4.14

Blender Version
Broken: version: 2.80 (sub 74), branch: blender2.7, commit date: 2019-06-04 22:32, hash: rBe80cbdac331a
Worked: (optional)

Short description of error
Hi, with this last version, there is a problem with shading using Eevee and LockDev. See attachment:

It seem that it can't accept the preset HDRI

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]



Event Timeline

Sebastian Parborg (zeddb) lowered the priority of this task from Needs Triage by Developer to Normal.Jun 14 2019, 10:28 AM
Brecht Van Lommel (brecht) claimed this task.

macOS 10.11 is below our minimum requirements, and so we no longer provide support for it. The issue is listed in T61936: EOL GPU problems tracking report in case anyone wants to work on it.