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X-ray Broken in Pose mode
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System Information
Operating system: Linux-4.15.0-51-generic-x86_64-with-debian-stretch-sid 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.56

Blender Version
Broken: version: 2.80 (sub 74), branch: blender2.7, commit date: 2019-06-11 21:45, hash: rBd93a7290e506
Worked: (optional)

Short description of error
X-ray glitch and corrupted when I switch it on in alt+z -> Show Bone X-Ray
However! When I switch on X-Ray in Top Bar it is working correctly

Exact steps for others to reproduce the error
Select armature -> Pose Mode -> alt+z
Select armature -> Pose Mode -> Top Bar - X-Ray

Event Timeline

Sebastian Parborg (zeddb) lowered the priority of this task from 90 to 30.Jun 17 2019, 3:34 PM

I can't reproduce this on my end. Does this still happen with the latest build?

All the same... Alt+Z = working bad, X-Ray in interface - working well. Try to switch on both of this: alt+z and press button from top bar and vice versa.
Looks like blender have 2 X-Rays.

Sebastian Parborg (zeddb) raised the priority of this task from 30 to 80.Jun 18 2019, 2:01 PM

@Brecht Van Lommel (brecht) can you reproduce this?

Brecht Van Lommel (brecht) lowered the priority of this task from 80 to 50.

I can confirm, I think this is one for @Jeroen Bakker (jbakker) or @Clément Foucault (fclem).

Note you have to press Alt+Z after entering pose mode.

This is because the overlay does not use the same matrices transform.

We should create copies of very common GPU shader used in DRW to use common_view_lib.