Not Animating Properly in Final Render #65797

Closed
opened 2019-06-14 05:40:24 +02:00 by Jonathan Romer · 5 comments

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 780 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-06-01 22:51, hash: 079c7f918c

Short description of error
Animation works fine in Solid, Look Dev, and wire frame but it doesn't animate correctly in final render.
The neck and half of the body is frozen like a rooster stare...

I checked the RIGGER constraint on the neck and head and I do not see any problem in copy transforms.
It works fine with Blender 2.79b but not for Blender 2.80.

I ran the latest blender (2019-06-13) and blender-2.80.0-git.1f1b638b4030-windows64, problem still remain.

51.gif

RJ17ANA.SAMPLE.TEST.blend

**System Information** Operating system: Windows-10-10.0.17134 64 Bits Graphics card: GeForce GTX 780 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86 **Blender Version** Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-06-01 22:51, hash: `079c7f918c` **Short description of error** Animation works fine in Solid, Look Dev, and wire frame but it doesn't animate correctly in final render. The neck and half of the body is frozen like a rooster stare... I checked the **RIGGER** constraint on the neck and head and I do not see any problem in copy transforms. It works fine with Blender 2.79b but not for Blender 2.80. I ran the latest blender (2019-06-13) and blender-2.80.0-git.1f1b638b4030-windows64, problem still remain. ![51.gif](https://archive.blender.org/developer/F7102347/51.gif) [RJ17ANA.SAMPLE.TEST.blend](https://archive.blender.org/developer/F7102327/RJ17ANA.SAMPLE.TEST.blend)
Author

Added subscriber: @AnsettAnimation

Added subscriber: @AnsettAnimation
Author

I found the problem the copy transform is broken. I tried copy rotation and it animates properly.

I found the problem the copy transform is broken. I tried copy rotation and it animates properly.

Added subscriber: @ZedDB

Added subscriber: @ZedDB

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Sebastian Parborg self-assigned this 2019-06-19 16:33:49 +02:00

Your rig contains a lot of dependency cycles. We do not support things with these kind of cycles.

Your rig contains a lot of dependency cycles. We do not support things with these kind of cycles.
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Reference: blender/blender#65797
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