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Blender OBJ Export does not seem to work right
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Step to verify that the obj export normal does not work.

  1. Open the file
  2. Export OBJ with these settings

2a. Click Apply Modifier
2b. Enable Write Modifier

  1. Export
  2. Import the obj file

What you'd see by following the step: Triangles everywhere as in if you have smooth-shade on. It doesn't look like what's in the file.

Expected : The obj file looks the same or similar to the .blender file.



Event Timeline

Miguel (Reptorian) updated the task description. (Show Details)
Miguel (Reptorian) added a comment.EditedJun 20 2019, 9:48 PM

Deleting lines below me.transform(EXPORT_GLOBAL_MATRIX @ ob_mat) and above if EXPORT_UV: in fixes the problem.

Bastien Montagne (mont29) lowered the priority of this task from Needs Triage by Developer to Needs Information from User.

As usual, we are missing all the info here, like what version of blender you are using e.g....

Works for me here with current master.

The original bug report was meant for Blender 2.8 Beta, and on Windows 10 x64. After installing the release version, it seem to have worked. Could be closed, but in case the triangle bugs shows up again (unlikely to appear from my end), these line I refer to are the source of the problem.

Bastien Montagne (mont29) closed this task as Resolved.Aug 1 2019, 7:11 PM

Woops, didn’t realize the report was that 'old' already... Cool then, closing, thanks for the answer.