Blender OBJ Export does not seem to work right #65971
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Reference: blender/blender-addons#65971
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monkey_normal_export.blend
Step to verify that the obj export normal does not work.
2a. Click Apply Modifier
2b. Enable Write Modifier
What you'd see by following the step: Triangles everywhere as in if you have smooth-shade on. It doesn't look like what's in the file.
Expected : The obj file looks the same or similar to the .blender file.
Added subscriber: @Reptorian
Deleting lines below me.transform(EXPORT_GLOBAL_MATRIX @ ob_mat) and above if EXPORT_UV: in export_obj.py fixes the problem.
Added subscriber: @mont29
As usual, we are missing all the info here, like what version of blender you are using e.g....
Works for me here with current master.
The original bug report was meant for Blender 2.8 Beta, and on Windows 10 x64. After installing the release version, it seem to have worked. Could be closed, but in case the triangle bugs shows up again (unlikely to appear from my end), these line I refer to are the source of the problem.
Changed status from 'Open' to: 'Resolved'
Woops, didn’t realize the report was that 'old' already... Cool then, closing, thanks for the answer.