Blender OBJ Export does not seem to work right #65971

Closed
opened 2019-06-20 21:43:40 +02:00 by Miguel · 7 comments

monkey_normal_export.blend

Step to verify that the obj export normal does not work.

  1. Open the file
  2. Export OBJ with these settings
    2a. Click Apply Modifier
    2b. Enable Write Modifier
  3. Export
  4. Import the obj file

What you'd see by following the step: Triangles everywhere as in if you have smooth-shade on. It doesn't look like what's in the file.

Expected : The obj file looks the same or similar to the .blender file.

[monkey_normal_export.blend](https://archive.blender.org/developer/F7390884/monkey_normal_export.blend) Step to verify that the obj export normal does not work. 1. Open the file 2. Export OBJ with these settings 2a. Click Apply Modifier 2b. Enable Write Modifier 3. Export 4. Import the obj file What you'd see by following the step: Triangles everywhere as in if you have smooth-shade on. It doesn't look like what's in the file. Expected : The obj file looks the same or similar to the .blender file.
Author

Added subscriber: @Reptorian

Added subscriber: @Reptorian
Author

Deleting lines below me.transform(EXPORT_GLOBAL_MATRIX @ ob_mat) and above if EXPORT_UV: in export_obj.py fixes the problem.

Deleting lines below *me.transform(EXPORT_GLOBAL_MATRIX @ ob_mat)* and above if *EXPORT_UV:* in export_obj.py fixes the problem.

Added subscriber: @mont29

Added subscriber: @mont29
Bastien Montagne self-assigned this 2019-08-01 15:27:33 +02:00

As usual, we are missing all the info here, like what version of blender you are using e.g....

Works for me here with current master.

As usual, we are missing all the info here, like what version of blender you are using e.g.... Works for me here with current master.
Author

The original bug report was meant for Blender 2.8 Beta, and on Windows 10 x64. After installing the release version, it seem to have worked. Could be closed, but in case the triangle bugs shows up again (unlikely to appear from my end), these line I refer to are the source of the problem.

The original bug report was meant for Blender 2.8 Beta, and on Windows 10 x64. After installing the release version, it seem to have worked. Could be closed, but in case the triangle bugs shows up again (unlikely to appear from my end), these line I refer to are the source of the problem.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Woops, didn’t realize the report was that 'old' already... Cool then, closing, thanks for the answer.

Woops, didn’t realize the report was that 'old' already... Cool then, closing, thanks for the answer.
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Reference: blender/blender-addons#65971
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