Operating system: Windows 10
Graphics card: Geforce 1050
version: 2.80 (sub 74), branch: master, commit date: 2019-06-22 15:47, hash: ab9492648398, type: Release
build date: 22/06/2019, 08:53
The program unexpectedly closes each time the newly created shader is modified. Editing using the context menu "Material"
- you need to assign a matrial to the object (a complex object from several dozen faces)
- create second material for the object.
- add it to several faces
- edit the color of the material for a few seconds.
- the blender turns off.
I'm sorry for the trouble if it's my fault...