GPencil Swirl Effect not working when control object is in origin #66233
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Reference: blender/blender#66233
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System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86
Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-06-28 19:44, hash:
5762137f35
Worked: (optional)
Short description of error
When using the Swirl Effect for a grease pencil object, GP object disappears at default setting radius =100px and Angle =90 no matter if using empty or another object in the Object field.
The only setting that shows the GP object at all and unaltered is when Radius = 0. Doesn't matter what setting is for Angle, nothing happens.
Exact steps for others to reproduce the error
Go to Object Mode and add Grease Pencil/Monkey.
Add Empty: Plain Axes or any type
Select GP Monkey and Select Effects button
Choose Swirl Effect in Add Effects drop down
Object field: choose Empty
The GP Monkey disappears, change radius to 0 and GP Monkey reappears but no swirl.
Added subscriber: @c.e.r.e.s
Added subscriber: @antoniov
I cannot reproduce it. Be sure you enable the right Viewport Shading mode.
Yes, already in the correct Viewport Shading. Its the default 2d animation.
Please see attached pics & blend:
Swirl Effect not working.blend
This issue was referenced by
b83a1b62c7
I have found the bug and it's only when the control object is in origin. I have a fix ready, but as this is not critical, I will apply after 2.80 release.
Grease Pencil Swirl Effect not workingto GPencil Swirl Effect not working when control object is in originChanged status from 'Open' to: 'Resolved'