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Issue with operating panel when primitive is added in object mode
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System Information
Operating system: Windows-8.1-6.3.9600 64 Bits
Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.01

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-05 16:36, hash: rB699193713fc0
Worked: (optional)

Short description of error
When a primitive is added in object mode, the operating panel stays grey and properties are impossible to modify.

Exact steps for others to reproduce the error
Go in object mode, try to add a primitive whatever the process is. The operating panel at bottom left (eg Add, cube, add cylindre, ect..) stays grey. If you add a primitive in Edit, mode, it will work correctly. If you go back to Object mode in order to add the same primitive, the operating panel isn't grey anymore, you can modify the properties but it still does not work properly ( it crashes or it switches directly to Edit and add twive the same primitive)

You can see an example in the video below:



Event Timeline

For what it's worth, I could not replicate the behavior on my laptop (win10, 64 bit, GeForce MX130) on the same blender version.

I watched your video several times. From what I can see, the first time you add the cube the background color of the numeric properties in the operator panel are a darker grey color than in the subsequent panel opening events. I didn't see you attempt to modify the numbers that first time. But you said in your description that the numbers cannot be modified.

Have you tried reloading factory settings in case you have a misbehaving add-on? Also make sure you have up to date video drivers.

You might also want to upload the system info file (help>save system info) to help the devs zero in on the issue.

The first time, I add the cube. You are correct, I don't try to modify the number on the video but I have tried many times outside and it does not work. The numbers are not accessible and when I try to click on it, the panel is desappearing as if I had approved the modification. I am reluctant to reloading factory settings as I might loose some other things but I don't really see what could prevent blender 2.8 to work normally. This is the only bug I have noticed for this version and the same operating panel on Blender 2.79 works perfectly. My video drivers are up to date. You can find the system info attached to this message

Reloading factory settings was the correct answer (inside Blender : file -> default -> load factory settings) . It is working well now. Sorry for the inconvenance. You can close this issue. Next time I will try more things before sending a report. thanks

Craig Dolphin (craigdolphin) claimed this task.

Thanks for the followup :)