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Text objects: 'Truncate' overflow handling of text frames is broken when using non-top alignement.
Open, Confirmed, MediumPublic


Current Blender master.

Open the attached .blend and see how last frame's truncated text is totally offset from actual frame position. It needs some counter-offset somehow, not sure how to do this with current code though…

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Bastien Montagne (mont29) triaged this task as Confirmed, Medium priority.

I'm not sure we actually want truncate to work for any alignment that is not top/top-baseline. That said D5246 fix the most common cases.