Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.36
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-10 23:46, hash: rB676543d91f5c
Short description of error
Blender crashing on switching to Look Dev mode. 1 object file ~20K faces.
Principle shader with 4x 16bit 16K textures (Base color, Specular, Roughness, Tangent Normal Map) textures are PNG.
Or just Diffuse shader and only one 16bit 16K grayscale texture attached to it.
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x000002393807F3A5
8bit 16K PNG - working
32bit 16K EXR - working
16bit 16K TIF - can't load
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]