Bake of the second particle system after duplication and making it unique makes mess. #67007

Open
opened 2019-07-15 18:30:58 +02:00 by Vyacheslav Kobozev · 9 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-14 21:02, hash: 65168825e0
Worked: version: 2.79 (sub 7), branch: blender2.7, commit date: 2019-05-23 08:19, hash: 054dbb833e, type: Release
build date: 24/06/2019, 17:18

Short description of error
If you duplicate particle settings, make them unique, and tune, bake of dynamica will broken.
2019-07-16_10-03-29.mp4

Finally I found how to reproduce it.

Create plane,
Create particle system that emits cubes (color A) from -50 to 50 frame with short lifetime (20).
Duplicate particle settings, make settings unique, rename it.
Change instance to another cube (color B), change working period to 50 — 100 frames.
Check work in the viewport. Bake all dynamics, Revert file.

Messed:
duplicated particle settins.blend

Bug is not appere only if you create separate fully independent settings in the fresh file.
With independently created particles systems
fresh separate created.blend

Perhaps it can be connected with #61963
Looks like some data just stucks

**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86 **Blender Version** Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-14 21:02, hash: `65168825e0` Worked: version: 2.79 (sub 7), branch: blender2.7, commit date: 2019-05-23 08:19, hash: 054dbb833e15, type: Release build date: 24/06/2019, 17:18 **Short description of error** If you duplicate particle settings, make them unique, and tune, bake of dynamica will broken. [2019-07-16_10-03-29.mp4](https://archive.blender.org/developer/F7612594/2019-07-16_10-03-29.mp4) Finally I found how to reproduce it. Create plane, Create particle system that emits cubes (color A) from -50 to 50 frame with short lifetime (20). Duplicate particle settings, make settings unique, rename it. Change instance to another cube (color B), change working period to 50 — 100 frames. Check work in the viewport. Bake all dynamics, Revert file. Messed: [duplicated particle settins.blend](https://archive.blender.org/developer/F7612614/duplicated_particle_settins.blend) Bug is not appere only if you create separate fully independent settings in the fresh file. With independently created particles systems [fresh separate created.blend](https://archive.blender.org/developer/F7612618/fresh_separate_created.blend) Perhaps it can be connected with #61963 Looks like some data just stucks

Added subscriber: @Vyach

Added subscriber: @Vyach
Vyacheslav Kobozev changed title from Two particle systems in one object: bake of the second is empty each time to Bake of the second particle system is empty each time 2019-07-16 07:55:37 +02:00
Vyacheslav Kobozev changed title from Bake of the second particle system is empty each time to Bake of the second particle system after duplication and making it unique makes mess. 2019-07-16 09:26:48 +02:00

Added subscribers: @Sergey, @ZedDB

Added subscribers: @Sergey, @ZedDB
Sergey Sharybin was assigned by Sebastian Parborg 2019-07-17 11:24:43 +02:00

@Sergey seems like something in the caching system is messed up. If I delete the cache slots and add new ones, it works again.

@Sergey seems like something in the caching system is messed up. If I delete the cache slots and add new ones, it works again.

@ZedDB, did you manage to reproduce it from scratch?
@ZedDB, @Vyach Is it a regression compared to 2.79?
Copy-pasting the plane to 2.79 exhibits the same behavior for me.

@ZedDB, did you manage to reproduce it from scratch? @ZedDB, @Vyach Is it a regression compared to 2.79? Copy-pasting the plane to 2.79 exhibits the same behavior for me.

@Sergey just baked similar scene with 2.79 and all work as indended. No bugs. So yes, it is regression.untitled.blend

@Sergey just baked similar scene with 2.79 and all work as indended. No bugs. So yes, it is regression.[untitled.blend](https://archive.blender.org/developer/F7615242/untitled.blend)

@ZedDB I confirm, that scene will work in viewport fine, after clearing all caches, saving and reverting file. But baking is impossible for me.

@ZedDB I confirm, that scene will work in viewport fine, after clearing all caches, saving and reverting file. But baking is impossible for me.

@Sergey I can confirm that this does seem to work in 2.79

@Sergey I can confirm that this does seem to work in 2.79

The same. States of system do not jump and bakes properly.
Here the comparison
2019-07-26_17-21-01.mp4

The same. States of system do not jump and bakes properly. Here the comparison [2019-07-26_17-21-01.mp4](https://archive.blender.org/developer/F7629923/2019-07-26_17-21-01.mp4)

any news?

any news?
Sergey Sharybin was unassigned by Dalai Felinto 2019-12-23 16:33:45 +01:00
Philipp Oeser removed the
Interest
Nodes & Physics
label 2023-02-10 08:47:55 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#67007
No description provided.