multi monitor header menu scales up #67231
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Reference: blender/blender#67231
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System Information
Operating system: 5k iMAC version 10.14.4
Graphics card: and radeon r9 m380
Blender Version
Broken: (example: 2.80,release candate
Short description of error
On multiple monitors one is a 5k iMac retina screen the other is a monitor at 1920 x 1080
after doing a render and the image editor is showing and you hit render again the main menu scale up
but the main blender window should be on the low res monitor and the image editor popup should be on the 5k monitor
the main menu will scale up then after the render is done it goes back to normal size
Exact steps for others to reproduce the error
see screen shot
Added subscriber: @Terryrieckhoff
Added subscriber: @dark999
IMO this is same bug of https://developer.blender.org/T67017
Added subscriber: @iss
Can not reproduce on windows
Added subscriber: @Harley
Definitely not related to https://developer.blender.org/T67017, which was very Windows-specific and only involved non-client (titlebar) scaling. This complaint is for Mac and looks to involve incorrect detection of monitor dpi since it involves the entire interface, but only guessing since I can’t compile for Mac.
Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Added subscriber: @brecht
Changed status from 'Needs Developer To Reproduce' to: 'Resolved'
We have done various bugfixes in this area, and I believe this issue has been fixed.
If it still happens in the latest 2.83 builds, we can reopen the report.