multi monitor header menu scales up #67231

Closed
opened 2019-07-19 16:11:15 +02:00 by Terry · 11 comments

System Information
Operating system: 5k iMAC version 10.14.4
Graphics card: and radeon r9 m380

Blender Version
Broken: (example: 2.80,release candate

Short description of error
On multiple monitors one is a 5k iMac retina screen the other is a monitor at 1920 x 1080
after doing a render and the image editor is showing and you hit render again the main menu scale up
but the main blender window should be on the low res monitor and the image editor popup should be on the 5k monitor
the main menu will scale up then after the render is done it goes back to normal size

Exact steps for others to reproduce the error

  1. make sure blender is open on the low res screen 1920x1080
  2. add a scene that take a little time to render
  3. select render image from the main menu drop down
  4. when the image editor pops up move it to the iMac 5k monitor
  5. hit render again as the render is going on the menu will scale in appearance

see screen shot
blenderscreenscaled.png

**System Information** Operating system: 5k iMAC version 10.14.4 Graphics card: and radeon r9 m380 **Blender Version** Broken: (example: 2.80,release candate **Short description of error** On multiple monitors one is a 5k iMac retina screen the other is a monitor at 1920 x 1080 after doing a render and the image editor is showing and you hit render again the main menu scale up but the main blender window should be on the low res monitor and the image editor popup should be on the 5k monitor the main menu will scale up then after the render is done it goes back to normal size **Exact steps for others to reproduce the error** 1. make sure blender is open on the low res screen 1920x1080 2. add a scene that take a little time to render 3. select render image from the main menu drop down 4. when the image editor pops up move it to the iMac 5k monitor 5. hit render again as the render is going on the menu will scale in appearance see screen shot ![blenderscreenscaled.png](https://archive.blender.org/developer/F7618221/blenderscreenscaled.png)
Author

Added subscriber: @Terryrieckhoff

Added subscriber: @Terryrieckhoff

Added subscriber: @dark999

Added subscriber: @dark999

IMO this is same bug of https://developer.blender.org/T67017

IMO this is same bug of https://developer.blender.org/T67017

Added subscriber: @iss

Added subscriber: @iss

Can not reproduce on windows

Can not reproduce on windows
Member

Added subscriber: @Harley

Added subscriber: @Harley
Member

Definitely not related to https://developer.blender.org/T67017, which was very Windows-specific and only involved non-client (titlebar) scaling. This complaint is for Mac and looks to involve incorrect detection of monitor dpi since it involves the entire interface, but only guessing since I can’t compile for Mac.

Definitely not related to https://developer.blender.org/T67017, which was very Windows-specific and only involved non-client (titlebar) scaling. This complaint is for Mac and looks to involve incorrect detection of monitor dpi since it involves the entire interface, but only guessing since I can’t compile for Mac.
Member

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Needs Developer To Reproduce' to: 'Resolved'

Changed status from 'Needs Developer To Reproduce' to: 'Resolved'
Brecht Van Lommel self-assigned this 2020-03-03 00:04:55 +01:00

We have done various bugfixes in this area, and I believe this issue has been fixed.

If it still happens in the latest 2.83 builds, we can reopen the report.

We have done various bugfixes in this area, and I believe this issue has been fixed. If it still happens in the latest 2.83 builds, we can reopen the report.
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Reference: blender/blender#67231
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