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Micro Displacement Material Preview
Closed, ArchivedPublic


System Information
Operating system: Windows 7x64 pro
Graphics card: Radeon Pro Duo Polaris

Blender Version
Broken: All versions plus 2.80 RC2
Worked: (optional)

Short description of error

Objects with micro displacement have strange material previews. Scale is wrong. Not sure if this is a bug. But it seems if we had a scene scale setting to override/ manipulate the material preview scale, then we could get the materials to look correct for micro displaced materials.

Exact steps for others to reproduce the error

Subdivide cube and micro displacement material. Scene scale to one. I use Imperial units. Add subdivision modifier as you would for micro displacement material. See attached image for reference as to what i am talking about.
Based on the default startup or an attached .blend file (as simple as possible).



Event Timeline

in your .blend file are missing 2 image texture, please update it with activate option File > External Data > Automatically Pack Into .blend item

thank you

Here you go. Sorry about that.

Here you go. Sorry about that.

.blend file is same already uploaded, there is not present any texture

please update report following this form //

Sebastian Parborg (zeddb) closed this task as Archived.
Sebastian Parborg (zeddb) claimed this task.

It would be nice to be able to have control over the displacement preview scale, but we do not consider it a bug.