frequently stops working on rendering. #67243
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Reference: blender/blender#67243
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System Information
Operating system: Windows-10-10.0.16299 64 Bits
Graphics card: Radeon RX 560 Series ATI Technologies Inc. 4.5.13570 Core Profile Context 19.7.1 26.20.13001.9005
Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 13:50, hash:
06312c6d2d
Worked: (optional)
Short description of error
I have been using blender 2.79 since last 3 months and the same problem existed while rendering with OpenGL supported AMD Rx560 and I just started using cpu rendering which takes alot of time always. and the problem still exist in blender 2.8 as well please fix this issue however 2.8 is much better than 2.79 its just chage in interface is confusing and a very good thing as well, its user friendly. and error do not occure more often but still it does.
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
Added subscriber: @Abdul_Rauf
Exact steps for others to reproduce the error:
use opengl rendering in system user preference settings. with amd GPU and intel cpu.
use cycles engine
creat any image of more than 1000 vertices.
start rendering.
Added subscriber: @GavinScott
When you say OpenGL I think you mean OpenCL?
Your report seems to come down to "Cycles can't render anything with more than 1,000 vertices" which is definitely not a problem that other people have been reporting. If you're been experiencing similar issues with 2.79 as well, this sounds more like a driver or system issue than a Blender bug.
What happens when you try it? Does Blender crash, do you get any error message, etc.?
Blender 2.80 Release Candidate 2 is out today if you want to try it on the latest version.
it stops responding..
no error message.
i'll give a try to release 2 tomorrow InSha ALLAH.
thanks for the quick response.
even CR2 has the same issue I tested it on 15-7500(no dedicated GPU) and 15-3550(AMD Rx 560 Saphire pulse OC edition 4Gig). same problem on both with fully updated drivers.
Added subscriber: @dr.sybren
Please attach a minimal example blend file that shows the problem.
untitled.blend1
untitled.blend
just as you requested now i just found the problem is with evee
Added subscribers: @fclem, @mont29
Does render fine for me here, but am on linux with a Nvidia GPU... @fclem maybe you would have some ideas here?
I'm confused... the original report says it isn't working with 2.79... which don't even have eevee.
That said your file use 2000 samples which is a very high sample count. Maybe you are hitting the limit of your GPU/driver.
Do note that EEVEE and Cycles are two different beasts.
If Cycles is not working with OpenCL then it's another issue.
Added subscriber: @larsonreever
test on both sapphire amd radeon rx vega 64 & AMD Rx560 - x same problem on both with fully updated drivers
Added subscriber: @lichtwerk
Changed status from 'Open' to: 'Archived'
More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.