DesignTask: Add Drawing Of Image/UV Editor to the Draw Manager #67530
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Reference: blender/blender#67530
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Investigate how we can add drawing of other views into the draw manager. The technical cases we have are:
This design will go over the how and impact of such a change.
v3d
andar3d
are 3d specific parameters. The idea is to have a specific 2d drawing loopDRW_draw_render_loop_2d_ex
in the draw manager that is more generic. The entry point will still beDRW_draw_view
.Matrices
The draw manager uses multiple matrices for specific part of the geometry transform. Most of the view2d drawing isn't using any matrices. There is one matrix that is generated from
UI_view2d_view_to_region_m4
used by the gizmo code. One of the requests we have is to be able to rotate the image. This can be handled by theviewmat
.UI Changes
Using the new cursor in the Image/UV editor
Added subscriber: @Jeroen-Bakker
#75937 was marked as duplicate of this issue
#42042 was marked as duplicate of this issue
#72105 was marked as duplicate of this issue
Added subscriber: @PabloDobarro
Added subscribers: @cheteron, @lichtwerk, @kioku, @MarcinTwarowski
Added subscribers: @zanqdo, @BenjaminNeumann
Added subscriber: @Bischofftep
Added subscriber: @EAW
[WIP] DesignTask: Add Drawing Of Image/UV Editor to the Draw Managerto DesignTask: Add Drawing Of Image/UV Editor to the Draw ManagerThis issue was referenced by
d6525e8d13
Changed status from 'Confirmed' to: 'Resolved'